UPDATE – Alchemy is no longer maintained. This site is for archival purposes. The source code is on GitHub.

Features

Interaction

The Alchemy drawing canvas has an intentionally reduced level of functionality. No undo, no selecting, and no editing. Interaction focuses instead on the output of a great number of good, bad, strange and beautiful shapes.

To take a good look at what Alchemy can (and can not) do, check out the Videos section.

Alchemy Interface

The Alchemy Interface

Modules

Alchemy consists of a growing number of ‘modules’ that can be added or removed at will. Using a given module you can do things like:

  • Shout at the computer. Use your voice to control the width of a line or the form of a shape.
  • Draw ‘blind’. Turn off the canvas display and explore what shapes emerge from the ‘darkness’.
  • Create random shapes. Generate shapes that can be used as a starting point for characters, spaceships, or whatever shape you see in the ‘clouds’.
  • Mirror draw. Draw mirrored symmetrical forms in realtime.
  • Randomise. Mess up and distort shapes.

Global Features

Other global features place focus on the ‘process’ of drawing, letting you do things like:

  • Record a drawing ’session’. Automatically save the contents of the canvas to a page in a PDF file at set intervals.
  • Auto-clear the canvas. Start drawing on a clean slate at set intervals. Force yourself to start over fresh.
  • Switch the canvas. Automatically open your sketch in a more ‘conventional’ drawing application, either as a bitmap or vector file.
  • Avoid distraction. Alchemy has a very minimal interface, just a simple toolbar that dissapears magically, and a fullscreen mode to block everything else out.